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I too am currently looking at the `displayTransform` in order to get an image of the exact AR view the user sees on their phone. I'm using...
Thank you, by reducing my VFX to a minimal example, I was able to isolate the culprit: There is a `Collide with Signed Distance Field` which I had...
Hello, when I tried using Set Position (Shape: AABox) with a box that is "1 x 1 x 0.1". It seems when my box gets small in any dimension, and I...
In our UI, I have a Vertical stack of views using `Vertical Layout Group`. inside this stack is a `InputField(TMP)` which I would like to...
oh, ok, so what worked was to divide `TouchScreenKeyboard.area.height / Screen.height` and the multiply it by the size in pts of a RecTransform...
I'm wondering about the exact same issue, have you ever found a solution?
When I check TouchScreenKeyboard.area.height on an iPhone 12, I get 993, even though my screen is only 844 points high. Is the keyboard hight in...
So, I was able to find the root of this. My old project had the package `com.google.ar.core.arfoundation.extensions` in it's `manifest.json`....
I was able to find some error messages in the Android Logcat: 2023/05/24 14:05:34.121 25487 25516 Error Unity DllNotFoundException: Unable to...
Hey there, face tracking used to work fine back in 2021.3 . Now after moving to 2022.2.19, with ARFoundation 5.0.6 with Google ARCore XR Plugin...
Same happening here, after updating our project from 2021 to 2022.2 .
Same here, same update of the `Visual Effect Graph` (and URP) package to 14.0.7.
Turns out the problem can be replicated with the default 2021.3.14f1 URP(3D) project (1) download URP (3D) template project (2) create new Unity...
For comparison, this is how I expect the profile to look (running an ARFoundation sample app on the same android): The actual work should be done...
Hey there, now that our iOS application is live, we were looking into an Android release. I first thought our app is slow on Android during the...
We're seeing some in-frequent crashes on iOS 15.6.1 in: UnityFramework: invocation function for block in (anonymous...
it seems after I updated to 2.0.27 the issue went away. I do have another ongoing issue though, when I start my application with AR Remote...
I was able to successfully get a testflight app approved by following @Neonlyte 's above method. Good look getting apple to remove the false...
Thank you, updating to iOS 16.0.2 didn't do the trick, but after also updating to ARFoundation 4.2.6 the problem went away.
@KirillKuzyk so, I noticed in my tests with Image Tracking, the images tracked using the Editor (and AR Remote 2.0.23-release.2 ) seem to be 25%...