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Ha! I was just looking for this. I too was wondering why I couldn't do this at runtime. Doh! I have a huge project that I'd love to get exported...
have you made this yet? :D
Were you rejected for having only one orientation? I suspect there are more apps with only one rotation out there than there are people who have...
..and that's on iPad2 and iPhone4.
Incorrect, I have an app on the app store (FR and DE) that only supports one orientation - landscape.
I agree. This takes *forever* on my new 17" MBP :( By the look of it texturetool is taking up the most resources. Any way this can be...
I have 10 large levels (5MB each). Currently they are different scenes within the same project. The user usally progresses from level 1>2>3 etc....
Hi! I've drawn a spline in in the iTween path editor, and I need to get a bunch of points along the spline, not just at the transforms that...
Hi, I don't think that you're entirely correct dreamora. I'm currently experiencing the same problems as described by MattCoded. The JS below,...
Hi I'm doing something very simple. I have an animation. At specific points on the timeline I have added some events. At these points, I want...
I used the method in my original post - it works well. Would be nice to have it fully integrated into Unity though.
OnTriggerExit() is never being called if an animation (from lightwave) makes an object move through a collider. What might i be doing wrong?...
Hi! How can I detect the users CPU and RAM? Thanks :)
I absolutely hate bumping my own posts, but I've got a deadline looming and I need a way to fix this. Can anyone help? :)
Hi! Is there a way to stop the web player from scaling when the browser is zoomed? It's horribly breaking all my pixel-perfect GUI textures!...
Is there any update to this issue? I can't install it on Windows 2003 or Windows 2008. On win 2003 I've tried creating the unitysvr user with...
Thanks Andeeee, but i'm looking to do all of this at runtime, not in the IDE. This is what i'm doing: evt= new AnimationEvent();...
Hi! I've added an AnimationEvent using AddEvent() How do I remove it? I can't see it defined in the documentation or search! Thanks :)
Bump.. nobody?
Hi! I need to get pixel-perfect textures on planes using an orthographic camera. I can get this working fine if my source image is a power...