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I'm now going through the 'converting to mobile' tutorial and I'm noticing that I've not got a Touch Input Module script on my EventSystem?? :(...
Thanks for the help OboShape, I fixed it and got the ship moving! :) I've followed through with the Moving the player video and understood it all,...
Thanks again for the reply unidad3d. Unfortunately I'm still getting the following error: All compiler errors have to be fixed before you can...
So just to elaborate, by following the Unity5 help, my code at timecode 6:40 just before playmode is entered is the following. using UnityEngine;...
Thanks for the reply unidad3d. Unfortunately that code is for older versions of Unity and doesn't work on 5. :( I'd like to see the completed...
Crikey, I'm lost regarding the obsolete rigidbody references which need to be replaced in Unity 5. :( I'm stuck at knowing what my script should...
Hey guys. I'm about to start an iOS project and I'd like to know if there are any specific mobile conventions I should know when setting a...
Thanks for the reply Adam. I'm pretty sure I set the mode to 3D originally but I restarted and definitely set it to 3D. Unfortunately I get the...
Sorted the camera. :) The default camera Unity creates is orthographic. Once I got to the 'Moving the Camera' tutorial I was able to see the...
Hi there. I'm going through this tutorial and I'm not using the pro veriosn but as I understand it all the lighting and shader features should be...
Not sure if this is the right sub forum to post but couldn't see anywhere better? Basically, as per the title, is Unity still intending/working...
Thanks for the reply wetcircuit. I've tried that but it doesn't seem to work well as it's primarily for videos and doesn't upscale easily. It only...
Does such a thing exist? I've only been able to find plugins that use Pro features? Any help much appreciated.
Since moving to Unity 4 from 3.5 I've found that many of my FBX animation files are appearing as 24 fps and not the 30 they were animated in? I...
Could someone tell me how you animate a object materials alpha level?? It's driving me nuts. :( How is this done? No matter what shader I apply...
I'd really love to try these out with our game and see if it might do a better job than our custom shader. I don't suppose you offer a free trial?...
Could I ask for a little run down of what the path functions grant users? We're looking for a paths system which we can generate objects...
Thanks for the replies guys. Mike, I appreciate your thoughts, damn that's a shame about the speed of the wiki solution. RE. Mega-fiers, the...
We desperately need a way to animate morph targets, ie vertex morphing. *shakes fist at unity not including something so basic natively!* From...
I thought I understood prefabs as essientially being instances... However, I'm finding that when I change my gameobjects the changes are not being...