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Any idea?
What I except from the controller: 1. I use code to control its behaviour, giving direction and distance, then it calculate what position it can...
How to control these two spheres' movement? Rigidbody component?
Any helps?
I need to find an solution to make horse moving. It can steps up low obstacles, stairs, stone etc. It won't overlap with wall, it won't flick when...
[ATTACH] Comment out Simulate line, time not synced, two fire not identical [ATTACH] Comment out Simulate line and Play line, time synced, but...
Sorry for long wait, almost forget this. Anyway, I follow these but still can't make fire2 to exactly match fire1. Can you post whole working...
Yes, player and target are almost at same position, that's possible in actual gameplay, player cast a skill and move cross target, they will...
I am making a lock camera, right cylinder is player, red sphere is target. It's possible that player move across target in actual gameplay. Link...
There are 2 fire particle systems in scene, they are identical, same properties, same random seed. When I press Play button, they looks...