A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
You can already do this. Scenes are text based now.
Why would I use Collaborate 2.0 if it's just Git LFS? Git LFS is free and there's already a free Git plugin on the Asset Store. I just don't see...
Hi Eric, I have a question for you. I am working on using Vectrosity to create an arc using only two points. I know the start point and the end...
Hi Eric, What are some good optimization techniques for Vectrosity? We have quite a few lines on screen creating 748 batches. Is there any way to...
Hi Eric, I have an issue with mesh colliders on my VectorLine3D. The line has a mesh collider but I don't actually see the green border unless I...
Hi Sebastiano, How are you? How is Svelto ECS coming along? I just found it recently and it looks very promising. - Tate
Great point. Thank you.
[IMG] I think I have it pretty much figured out. I'm copying the list of points in the line, creating a new point located at the center point of...
I have a VectorLine with several vertices. I want to subdivide one of the edges of the VectorLine into 2 lines right down the middle. What's the...
Yes, also thanks for answering my question the other day regarding objects being destroyed as it helped me locate my bug.
Hey Eric, Quick question. I'm storing a VectorObject3D in a class. In another class I'm changing the points and calling Draw() on that...
Hi, any word on Forge Networking Remastered integration?
Hey Andy, Thanks for your detailed response. I will give this a try. I think it would be a nice feature to have embedded as I think a lot of...
Hi, Just purchased Canvas Flow. Is it possible to set up a menu system which uses Tabs? I have a header at the top that I need visible at all...
Hey, Just bought KCC. Looks great so far. I had a question about mutliplayer networking. I am using Forge as the backend. According to the docs...
I understand Master Server Kit is designed to work with UNET. I've gotten MSK setup in my game. Now I'm at the stage where I need to write the...
Basically, I need to trick ARKit into thinking the phone started facing forward, but actually it started backward.
Maybe there's a workaround by using the method you mentioned. I'll have to do some experimentation.
Actually what I am trying to do is modify the starting position in the real world. So instead of starting where the phone currently is facing...
It looks like modifying the starting position is locked in the DLL. Oh well. If there's any workaround to be able to specify an origin that...