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Hi, I am working on save/load mechanism. And found a big problem. My game is saved. So now I want to load it. First I read active scene index...
Jimroberts, I was thinking about such solution. I have implemented something similar in one of my desktop apps. You have convinced me that I need...
My basement is, let's say, 4 walls, floor and ceiling. No doors, no windows. It has internal area and point lights. Player goes out at the end of...
Hi, I watched tutorials about saving game and all of them used just a simple serializable class. This is enought for simple projects. But what if...
Hmm, that seems logical. Thanks, I'll do that.
I have that done. My player object is singleton and it persists through the scenes. His inventory is also a singleton and it persists through the...
Hi, I'm creating my first 3D game just to get into Unity. Game consists of two playable scenes. Simply you walk throught the first scene, pick...
Hi. This is my first post here, so how are you? :) Anyway I've stepped into a problem. In my scene I have a basement without any windows (only one...