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Hi Bravo_cr Same problem here. Works fine in the unity player. No exceptions. But during the postprocessing fase of deploying to ipad the error...
Hello Daniel, There's a new patch: 5.0.1p2. It seems the Audiomixer reference problem is solved in this version. Our 'work in progress' project...
Feeling stupid, I only discovered one week ago that Apple does not accept Unity MONO builds anymore. This IL2CPP-thing exists for some time now?...
Same here. I upgraded from 4.6 to 5. I also tried al of the above, and more. 15 fps instead of hundreds fps in Unity 4.6. I even disabled the...
Also experiencing performance issues after upgrading to 5 Framerate of game in unity editor drops from hundreds fps to a very disappointing 15...
Hi Graham, It's not about the math. (I do not understand the math myself, just found it somewhere on the internets). But without knowledge of...
Hi, This problem haunts me for over a week now. Pulling hairs out, almost getting mad. Ok, here it is, consider this C# code snippet: public...
Situation: a Planet with buildings and food. I have a sphere, serving as a planet. Procedurally (C#) I construct 2 groups of Prefabs. One is a...