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I'm curious about your experience here would you mind elaborating a bit? I'm testing a new architecture for a new that uses SerializedReference:...
Sure! No bug created yet unfortunately
(Copying my message here since it seems to be the more active thread) Hi, Sorry to revive an old thread, but there is again a bug with...
Good point! Seems like it works without, but yes it should be required. I reported the bug, but also will make a post over this thread, thanks...
Hi, Sorry to revive an old thread, but there is again a bug with SerializeReference and prefabs in 2022.2.1f (I copied my message from another...
Hi, Sorry to revive an old thread, but there is again a bug with SerializeReference and prefabs in 2022.2.1f EDIT: the bug may be coming from Odin...
Hey hippocoder! I will investigate this problem. I noticed more jitter on the last update I release, I will investigate what could be causing this
Hi ideaengine! It is compatible with 2021, yes, but there is a bug with the initial scan of Assemblies: in the MonKey Settings, untick the "scan...
Still having this issue on 2020.0f1
Tried all the build options, Decompression turned on or off. No server, just the "build and run" tries gzip brotli or none https, yes
Just want to bump the thread: I tried to build a demo for WebGL with both 2019.4 and 2020.2: 2020.2 fails and raises this error no matter what I...
Hi! I just created a new plugin called Grabbit. It allows you to manipulated objects with temporary colliders and physics to make it easier to...
Hi! I am having an issue with the Output Particle Lit Mesh: I have a mesh with 8 submeshes, and I would like to select only one of them, randomly...
Thanks a lot for your answers! So as a conclusion, I think relying more on animation tracks and using control tracks only on secondary visual...
That's unfortunate :( Any chance that this would change in the future? Would it be possible to add "lock" track clips that hold the same...
Hi, I'm really struggling to use properly the Timeline when the editor framerate is low and my timeline contains a lot of control tracks:...
same here!
heh, I guess I didn't check there :D That's the kind of things that should be mentioned in the documentation... Thanks for the help!
I just saw this thread, and I noticed a major difference with my version of VFX graph: I don't have any field to change the Shader Graph VFX...
Wow, that's a detailed article :o On the subject, you can still use the "Set as last sibling / Set as first sibling" that's in the menu...