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what happens if you try using the stencil buffer with the pps? you have to use a custom effect to use it in any case but it doesnt sound too...
Postprocessing kinda has it in its name, it renders *after* everything else. And after everything is rendered, theres no way of reconstructing...
I'm using dynamic resolution in a project but its not playing nicely with blitting. When using OnRenderImage(which I would prefer to keep using)...
I completely missed the image element, thank you so much that's all I needed!! and for the UxmlAttributeDescription I imaged having a reference...
I was trying to render a RenderTexture into UI (for procedurally generated image stuff, most obvious other path was to use background textures and...
After recreating my project with ugui I ran into the error again and it comes from dealing with the fact that for some coordinate systems y=0 is...
As the title suggests I tried both the IMGUIContainer as well as make a custom ImmediateModeElement and with both of them I couldn't get the...
I figured it out. The problem is the way ISharedComponentData is Serialized. Because the problem is serialisation and the ConvertToEntity...
I've been using the importer for a few days now and I really like it so far. I hacked Anima2D into accepting texture sprites from a SVGImporter...