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Hi, We are experiencing a bug with InputSystem, after HMD is dismounted and mounted again, controllers are dead and don't push any events back to...
Please take a look here, found solution: https://github.com/jeffreylanters/react-unity-webgl/issues/22#issuecomment-1380794999
Go and try Rider IDE :)
Hi, we encountered a serious issue with our heavy scenes (50mb). Until 2022.1 beta 8 everything was fine (5 secs loading time in editor) but...
Hi, thanks for replay. There is nothing specific in editor.log. Opening scene... then You have Progress Dialog ("busy for 20 min...")... No I...
Hi, there is a massive impact on scene loading times in editor for us. Big, heavy scenes (80k of transforms) (50mb scene file). Last working...
Hi @JuliaP_Unity , we have a big issue with nevest release of 2022.1. Our big and heavy scenes now are not able to load, we can load them 15 mins...
Bump, same here. It's started at iOS 15.3.1 and now on 15.4 still happens
U2021.2.15
Hi, @Arkhivrag , Does Advanced Dissolve HDRP has a support for DXR, we have some problems here: [ATTACH] [ATTACH] Black reflections where Advanced...
Hi again, we have an app that sends emails to various clients with them email accounts. Now we have a problem with modern authentication...
@joncham any updates on SmtpClient, we have a problem with email transfers, seems like UnityWebRequest is modernized using curl, but smtp is still...
Hi, starting from Unity 2021.2 we have a new crash. I read somewhere that is mono related stuff, when internet connection is in bad shape, we are...
Hi, I found a bug in touch samples ("Swipe scene"), where using both mouse and touch settings. There is a wrong actions type value set as default...
Is there is simple API call to check current jobs state from C# ?
Hi, I'm working now in VR presentation app in Unity. We are using a lot of common stuff, like textures ,prefabs (we have a common repo for it) in...
Edit: Made some research and seems that good option is to call build tasks only till post packing event, then grab Hash128 from this point....
Hi, got some problems with upgrade to SBP. We are using Dry Run build option to determinate if bundle is outdated or not. It took around 10secs to...
Seems it works for me, if I *change settings for all users* when setting to start unity editor with administrator rights. Edit: In case of problem...
Any pre-release betas ?