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That would be great. Right now I LOVE the inputsystem and the example, but it lacks a possibility to store the keybinds.
Hello, I´m creating this Thread, since it´s the 4th time I tried to get in contact via the sales formular. The thread is not meant to spam the...
thx! Yeah I was afraid it won´t work with a browser solution. Will look into gamehost possibilities.
Hi there, I´m currently building a game that is meant to be played via browser. The game itself is most likely stored on something like S3. Now...
Hi! I´ve searched fo an concrete answer to my question for some time now, but couldn´t quite make it - so Sorry if it has already been answered....
Hi Guys, I recently tried to add Brightness/Gamma UI Features to my prototype, but I failed miserably. On searching for a way to do it you always...
Thanks for answering that fast. I was afraid of an answer like this.. What a letdown.. :( Bought the asset and now it´s basically useless for my...
Hello @jerotas I recently purchased your asset and tried to make it work with platformer pro. I encountered a series of problems though. I can´t...
Hello @opertoonist first and foremost: Your asset looks great. I am leaning towards an order, but have 2 questions in mind. Right now you either...
Please do so. Would love to have that. You´re going to add it to the repo?
Heyho Beezee, any information on when to expect Some more complex "A.I" enemy sequencing? You mentioned not long ago you plan on doing something...
You´re the real mvp Kurt.. It worked! How could I miss that? I set it at void Respawn and wondered what´s wrong. Well. Let´s not talk about it....
First off, big thanks for your replies! Well. I tried to yeah. Unfortunately, the unparenting code on respawn is ignored. (More likely, I set...
Hi all, My current project features moving platforms. The player is a child of the platform as long as he is on it, to keep him in track with the...
That was waayy more than I expected. Almost cleared up everything, that boggled my mind. You have some cool games out there. Keep em´ coming pls...
Hi all, I have recently stumbled upon a problem that I can´t think of a solution. I am working with Unity 2D and try to achieve 8 Direction...
Thank you very much for your reply. This pretty much explains, why my nullcheck didn´t work out. I´ll keep that in mind. Kinda Important to know...
I don´t exactly know why.. but apparently it worked, even though I tried something similar before? :D Is the order of the statement important?...