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One caveat for folks who want to use the same hack - Just creating a dummy property is not enough. It has to have keys on the curve, otherwise it...
I understand this is probably by design to be efficient, but is it possible to expose CanCompileClips() to public so that we can create a...
[BUG] in AmsCrossSceneReferenceResolver.cs line 225, List Insert() throws index is out of range. See...
Hi, is there any plan to make methods in the ModelExporter class public? In our production we need a tool to export timeline animation clips...
Is there any workaround for this while we wait for the feature to be implemented? Would it be possible to wrap an VisualElement inside IMGUI? We...
In the UIElements Samples included with 2019.2, I notice that buttons can have a Checked state. How do I make a button Checkable?
Just did. (Case 1171296)
I am using 2019.1.5
Hi, I am trying to create a custom editor for my special PlayableAsset class (timeline clip) but I haven't been able to make the element show up...
Previously in Unity 2018, I can use dataWatch of a visual element to monitor some property and update the element, for example, I can watch a...
Hi @tonic This looks great! I would love to use it for our app. Does it work with Unity 2017.3 and PlayStation ?