A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
the reason I'm asking this is because I have this strange situation going on with Google VR. I have a clipboard object that player spawns with,...
something like if (Input.GetKeyDown(KeyCode.A)) { Input.deviceOrientation = DeviceOrientation.LandscapeLeft; } is this possible?
I have project set up in 2017.2.0f3 and am trying to use tmpro to get crispier text over normal unity ui text. I imported through asset store but...
It's also happening in new computer my boss bought for me, too. It barely has any programs except unity and I just tried to remove and create new...
// System.Void TMPro.TextMeshProUGUI::GenerateTextMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void...
Unity freezes whenever changing custom Build/Load path in versions after 1.10. As soon as I type something in to change my build/load path (so...
you'd literally create a button, call custom function that loads addressables on click. How custom function handle downloading, that's up to you...
Hmm, I used DownloadDependenciesAsync() yesterday and it worked fine. Though I didn't know it can take Label name....I passed AssetReference in it...
Currently when you make all sorts of assets into addressables, if you have something like AssetReference[] assetReferenceArray it would show ALL...
solved.
I'm trying to load json objects through asset reference and once loaded trying to access json properties. Been trying to use...
Does Addressables support dropbox's share url? for example, something like this?...
you can change the location of your built assets using local build and remote build depending on your project preference. simply check your...
I think the problem lies in some other area.....it's not recognizing the url I'm trying to download from.
What happens to your project when you remove "Default Local Group Asset Settings.asset" object by mistake? Because I removed it once and now my...
all this problem was due to not setting play mode script correctly. solved. (was set as fast mode. now it's use existing build mode)
solved by changing play mode script setting.
this website might be helpful for you guys? https://thegamedev.guru/unity-addressables/migration-music/
1. start empty project. 2. download addressable package 3. create primitive object (4 spheres as a single game object) and save it as prefab. 4....
I'm using Visual Studio. One other thing I noticed was when you open Unity through 1 Unity Hub program, in task manager about 3 Unity Hub are...