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Update: The bug is not fixed. The jitter occurs in the latest GVR SDK example scene with an object attached to the camera. The jitter occurs...
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Would you mind posting the link to that earlier bug just so I can observe the ticket? Thanks for the quick reply.
Still happening in Unity 5.6.0b8. joejo, can you verify that your fix did not make it into b8? The ticket has been closed, but the bug is not...
Bought this yesterday, love the product. Unfortunately it wasn't rendering correctly for VR with a single-camera "both eye" rig (Oculus CV1). The...
Unfortunately when I tried the same procedures on your example scene, I observe the oscillating object (not attached to the camera) to jitter in...
Still experiencing jitter. 1.10 has had no effect as far as I can tell. I'd attach a Unity project, but it would be a camera with a cube attached...