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I agree, a "unique" feature is urgently needed here. In my case I have a counter inside a custom node and if this node is in a subgraph, and...
Can we know if a node is connected to a ValueInput port? Thanks
I want to update the current selected enum index with an external value
[ATTACH] How can I change my enum within visual scripting?
I have defined three events in my static class: public const string EventA= "EventA"; public const string EventB= "EventB"; public const string...
I have a world space canvas in my scene with a few Buttons. Highlighting them with the pointer is no problem, but when the user is at his origin I...
How can I attach an audio source to a particle and get 3d Sound? Is there any tutorial out there or some snippets to get me going? Thanks!!!
Can we instance our custom meshes in VFX? I have seen that there is an "output mesh" node where we can load meshes with a mat shader. But how can...
What is the standard procedure to import and map correctly a texture to a custom model? I have a simple rectangular plane made in c4d and a png...
Thanks a lot, guys, very helpful input here!
Fixed, the game object scale was the problem!
I have a simple 360° particle animation, the fps camera is located inside the animation. Once I turn the camera more or less 180° the animation...
How would I change all the materials of an object with the same tag? I tried something like: if(gameObject.tag == "mat"){...
Indeed, that works perfectly. Thanks a lot!
Thanks, but as far as I can see the problem remains. How will I know that the sounds were played once on the selected object to avoid continuous...
I have multiple objects in the scene and I'm changing materials for highlighting them. So I'm using this little scrip for Raycast triggering and...
I have seen SDF tutorials but no 3DMesh examples. How can we emit particles from a 3D shape? Thanks
What would be a correct render/camera setup for using the cv1 OVRPlayerController and Image effects? I have tried to add the image effects after...