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Hi all! I have quite a bit of difficulty debugging my Unity build with VS 2017 CE. This is my Unity Build configuration: [IMG] Once built, I...
I'm afraid not, in terms of coding anyway. :( Picture this. A few days ago I tried writing a simple switch statement (which I got it working...
So I see people are still posting on this thread. Impressive. Well, I have an update too! Nov. 2018: Diagnosed with cancer. Feb. 2019: Must do...
Sorry to hear about your troubles. I'm not sure what Jaimi is showcasing. Is there a link to a unity asset store?
Is there anything that can replace MCS, then? So that we have something to work with as a replacement?
Wow, well, this thread definitely has not died out. It made such great progress in less than a month... Whew! :)
I think this idea will screw indies even further...
This "first impression" look is indeed something I am aware of, although I am not entirely sure what I can do to improve it. And...... no, I'm not...
Well, thanks for the input. I agree with you and am quite aware of the issue you're talking about. However, I am not sure what to do to improve...
I guess... I might make a transition to mobile some day... Thank you for your input. :)
I am planning to proceed with Update 1.1 regardless of the state of the game, since 1.1 will address some issues that I feel strongly about (you...
I think it just went "cold"; there simply wasn't interest. I have to re-iterate that the news was exposed to hundreds of thousands of individuals,...
I apologize for the misunderstanding. I hope it cleared things up for you, however. Thank you for your time.
Congratulations! You definitely made a lot more than I did! :)
I feel I have to quote this again, because I really like the term you used: "financial burden". It stings, it does. I feel that my lesson, at...
Hi hjohnsen, thank you for taking a look at the page. Unfortunately, there doesn't seem to be interest in the game regardless of price. We were...
Hi there, and thanks for taking a look at my game. To answer some of your questions, it seems that nobody paid for it when it was around 1/3rd of...
I agree with you. :) Sometimes it is just a risk you have to take. Some would say you really don't have to take the risk, but I felt I had to do...
Sometimes that someone is the indie developer themselves, as it is in my situation, unfortunately. :(
You've got the right spirit. I wish you good success! :)