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Eventually I want to load a 2-3MB model within 0.2~0.5s maximum. I believe it can be achieved using Draco API. which is about 10 times faster than...
It's not fast enough. It's the same speed as the one I'm currently using.
I'm trying to figure how can I load models and textures in the most efficient way with Unity3D at run-time (For example, apps like IKEA with AR -...
Solution: public void TransitionIn(GameObject go, TransitionSpeed transitionSpeed, Action<GameObject> callback) { var renderer =...
For example I have 2 buttons on the screen. If it's the first time I've to be displayed, than just display me.(Fade me in && setactive(true)) If...
Solution: // Unity built-in shader source. Copyright (c) 2016 Unity Technologies. MIT license (see license.txt) // Unlit shader. Simplest...
Hey guys, when I'm using the Unlit/Texture which is using a fixed pipeline, I can see my models clearly. When I'm using the Unlit Transparent, the...
Hey, I'm trying to implement a Zoom-in feature on my app, I tried to override the field of view of the camera but it won't work because Vuforia...
Hey guys, I opened the "3-ImageTargets" scene from the Vuforia Core package and tried to run it, the play mode screen is black. Do I need to...
I'm using the glTF Unity3D Loader. I want to load some 3D Objects with glTF format in real time. With the glTF files they included in the...
Still haven't progressed. Any ideas guys?
After getting into the #unity3d-reg channel and trying to register, or input any command it sends back "Cannot send to channel". I'm currently...
Hello! I'm struggling for some time making my main menu follow the camera's rotation movements only on the XZ plane, in other words on Y-axis....
Up, still trying to figure it out.
Update, Still doesn't work. Can anyone give a hand?
Almost solved. The only problem now is if I click fast left, right, left,right non-stop it does unknown behaviour.. like always tries to rotate...
I'd love to know where.
Hello, I have an object that has 10 children which surround him in a circle. There's 5 object in-front of me at any given moment, and one of them...
Hello, So as the title states, is it possible to integrate GearVR with a cheap 2-5$ controller(or any other cheap input device) that I can buy on...