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TBH I think bro scammed us. It’s been a year since he promised to give us Universal AI 2.0. I understand that he got scammed and left everything,...
what i did is that i create a raw image and made it strech(covering whole screen) then by script i generate the render texture at runtime and...
https://discussions.unity.com/t/how-to-diff-render-scale-between-ui-camera-and-battle-camera-in-urp/239262/2
instead of "_animator = this.GetComponent<Animator>();" try this _animator = GetComponent<Animator>();
Can someone please try this and let me know if the compilation time is reduced when using fewer and more files?
Same problem here, in scene view the text shows up as solid white blocks
Added Enemy AI and improved some of the shooting mechanics any feedback is welcome. [MEDIA]
Upon further investigation, I have identified the error in my code. The issue arises when I navigate back to the Main Menu, as I mistakenly set...
I'm creating a pause menu for my game and I have two scenes: a menu scene (Scene1) and a game scene (Scene2). I load them using the command...
Thats why we have 'Canvas Scaler'
easy Download transparent vignette texture from internet(in high resolution) create a RawImage UI apply the texture to it then you can enable or...
Check out the very first preview of the single player offline FPS mobile game I'm working on, inspired from Modern Combat. The game also includes...
Try attaching it to the parent of the gun
Yes, as long as the Android SDK version is met, and the physical device supports the underlying APIs (which are outlined in our docs), our new...
Sorry, we couldn't find that page. https://developer.android.com/games/gamemode
Bump!
update?
I have two Cameras MainCamera - That renders everything except Weapon 3D model ('Weapon' layer) - Clear Flag - Skybox - Depth value - 0...
did you?