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Without reading through the entire thread, is there a way for this plugin to handle the case specified here:...
It's nice using the brushes but one thing I'm missing is "inner corners". It would be nice if this part was automated. Here is what I mean. Say...
Okay thanks. As I mentioned earlier, I tried fixed update as well, and the issue was there too (I think, it's hard to replicate the bug now, seems...
I was about to ask the same thing.
I did a bit more testing, on demo 08, it's actually unreliable on when I can re-produce this. It seems to happen half the time. Not sure exactly...
In the scene "08 - Demo New Platform Controller", occasionally the PlatformCharCtrl bounces down the slope a little. If I increase the Walking...
Okay thanks. Another question; walking down slopes seems to work well, except when the player speed is high. Is there a way to ensure the player...
That's what I mean though, as you showed in your screen shot, the slider is at the max value, so you can't go any higher than that right? Since it...
Oh I just noticed you have another script "SmartPlatformController" that has extra variables for controlling walk speed, etc. I'll take a look at...
I can't find a combination for acceleration+drag to get a max speed that I desire. For example, I can set a desirable acceleration and drag, but...
Thanks, I got it working now!
I'm currently on Super Tilemap Editor version 1.4.3, and I would like to update to the latest version (1.4.6). However, it seems like it breaks...
Thanks for the fast reply. I'll start looking into doing my own custom rails if I get time then. I have already done a custom camera system and...
Is it possible to have multiple sets of rails in one level? I'd like to have a free flowing camera (e.g Camera Window) generally, but sometimes...
Works quite nicely. Thanks for the script. Just some feedback; it would be cool if you could add the option of a border. At the moment, the...
Ok no problem. Thanks for the response. Another question, is it possible to apply a tag to the collider of a tile itself? When I set the...
Ah ok. Is it possible to get a feature request such that the animation fps be local to each instance of a tilemap? It'd be nice to be able to...
Hey, is there a way of changing the animation FPS speed in code? For example, change the animation depending on a variable. I've got some tiles...
Thanks for the reply. Sorry I'm not clear on what you mean. Where would I apply the offset to the tilemap? You mean changing its transform...
Is there a way to offset the grid of the map (without changing the map's game object position)? I would like to have it aligned with the unity...