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Sorry for the late response, we're currently testing but so far, not a big performance problem. Occlussion Culling + Back Face culling is helping...
I have a little question koujaku, but first let me congratulate you on this update, it blew my mind how the asset improved so much, it even...
This is an amazing idea!, great!
Also, any words on your other project foliage 2D, we want to add dynamic foliage that moves interacting with players, explosions, wind, etc. But...
Ok, thank you for the fast answer!!
Hi, I have a question, this is more of a tutorial needed than an issue with the asset. I want to know how to change the specular reflection...
That solved the problem!, any hint at why now is required to add that script? I didn't need it before. Many thanks for the fast response btw! ;)
Hi! I have a question for a 'bug'. In the scene window the water looks totally transparent except from what I think is a specular reflection. When...
Thank you for all the clarification. Don't worry, I know you're busy with Ferr2D and other stuff. But let me tell you that Ferr Vertex Painter is...
@koujaku would you please answer these questions? or open a forum for Ferr Vertex Painter? I'm really really interested on that asset! Also is it...
Thank you for the answer!
Hi!, is it possible to have a version for 5.6? Or is it compatible with Unity 5.6.X? We don't want to update Unity to 2017.X yet. THANKS!
Amazing!, yes. It only writes the opaques pixels. I'll look into using a cutout too to try! Thank you ;)
Hi Koujaku!, first of all, let me congratulate you over Ferr Vertex Painter, I didn't knew you were working on a different asset too. Regarding...
Amazing, thanks for the fast answer!! One last thing. I can write the sprites to the Z Buffer with a custom shader. If I do that, then I think I'm...
Hi!, this update is just mindblowing. I didn't think this asset would get updated again and with so amazing feature. We have to update our project...
Let me congratulate you on this amazing asset!, it's getting better and better!!
Hi! I'm really really thankful for the amazing asset you develope. I want to ask if is it possible to add sometime a dissolve shader to make...
Ok, I think found the problem and is our fault (unless is there a way to override it haha) The thing is that because I'm lazy I was duplicating...
Hi!, no we don't have any other prompt on the log or anywhere else. But it seems to happen when we load a scene or when we hit play a few times....