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As I understand it, sustained motivation has to be linked with some form of success, either objective or subjective. Each person has a different...
Several times I have read your posts in different threads because it has always impressed me the fact that you are an original thinker, with your...
You are right to say that, from a technical point of view game development has indeed got easier, but from a different point of view, that is,...
After considering the original question of this thread, I will give my point of view. To make it short: yes, I believe that Unity (and other...
Many of the suggestions that I have read sound reasonable, but I would speed up development to IL2CPP for the desktop platforms, so that there are...
Thank you very much, I will try it.
I have a question. I am considering obfuscating my program but I have never taken the decission to buy an obfuscator. The problem that I have is...
If I were you, I would try to contact Unity Technologies and sell them my product at a fair price. Almost every day there are new editors entering...
I don't know, I haven't tried, mostly because I am relatively happy with Xamarin Studio 6.1. But, in the thread that I just mentioned, Lukaszunity...
Maybe I am misunderstanding you, but I use Xamarin Studio everyday to work with Unity in my Mac without problems (you just have to configure in...
I would buy an asset to increase font size in the editor. 9 of my votes have been used to ask UT for this feature. I own a 36'' monitor and the...
In a wonderful video, "Bringing Top Eleven to WebGL" ([MEDIA]), that I recommend to watch, the devs say that, after much trial and error, they...
I bought SI3 some days ago during the 24h sale. I can say that for small projects and test scripts it is wonderful, fast and convenient, but...