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I have the same problem with unity 2017.2 and 2018.2
I am Wonder How to render shadows with Scriptable Render Pipeline, I am also want to know where are the demo project of Lightweight the official...
Thanks ,Guy
Unity has Open source it's Code of C#, I am studying the new features of 2018 that Scriptable Render Pipeline Does the related code is writen in...
Man of Unity had replied to mine bug report,He said it was a known bug,and will be fixed in the ‘formal’ release of Unity 2018.1 ...sorry about...
2017 works fine on my GPU DX11,Win10,GTX 1050 But 2018 could not recongnize the card [ATTACH] [ATTACH] [ATTACH]
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Unity 2017 works fine ,on win7 ,GTX 1050,dx11, But Unity 2018 could not work,It say the GPU card is Dx10 So werid
I do a bake job which write some data to vertex color,But when i restart Unity,I found all data i write into mesh has been lost. The 'Read/Write...
Thank you,But I strongly found that this problem related to hardware,the memory of system, Unity creates 22 worker threads of Enlighten when...
Normally unity will set up 2 worker threads for enlighten,but on that machine it set up 22 worker threads,and then when i bake,unity crashed,how...
It keeps crashing when the artist try to bake,here is the log: LICENSE SYSTEM [2018117 15:17:2] Next license update check is after...
Good Job
data.heightmapResolution = creator.heightMapResolution;...
It is back now! here is the enterance: http://developer.download.nvidia.com/CgTutorial/cg_tutorial_appendix_e.html
I create two samll atlas,which i expect two more drawcall,but infact the drawcall donot change at all? That is why? what magic has unity done
Why does Unity cant recoginze the SDK along with Andriod Studio,(It does work with the SDK download alone),is not that werid?
OK,Maybe it is because of all them are lined by usage of CPU,not of execute order
[ATTACH] It is the view in Unity BuildIN Profiler, Why does "Prepare" Go after "Render"
Thanks,unity 2017.1.0f3, RenderFuncs.cs is attached on Camera,and ObjFuncs.cs should be attached to a GameObject has MeshFilter Component