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@nilsdr Thank you for the response I was hoping there would be a way seeing as some of the forum posters resolved it somehow. I was hoping to be...
Can someone please help me? I am having the same issues on Android 9.0 or earlier (API level 28 or lower) when downloading addressable video clip...
I also went through this post, didn't help: https://forum.unity.com/threads/android-video-playback-failing-error-opening-extractor.803832/ This...
I tried Addressable Video Playback on Android using following versions: Unity 2021.3.9 + Addressables 1.19.19 Unity 2022.1.16 + Addressables...
I'd recommend updating to Unity 2021. URP 3.1.8 is very outdated. As per your problem, the github root directory has the CustomLighting.hlsl file...
Found the solution here for anyone else looking: https://github.com/Cyanilux/URP_ShaderGraphCustomLighting
Just as the title says, I just need a simple shader to apply on a Quad on the ground so that it simply shows the shadow received only WITHOUT mesh...
[ATTACH] https://unity.com/roadmap/unity-platform/editor This issue to simply "remove the first log in a stack trace to ignore custom wrapper...
Just made a discovery Apparently it has nothing to do with android logcat nor multiple editors. I just closed all editors and reopened just one...
Autoconnect Profiler was checked on for all builds (including build and run) So the weird news is: The autoconnection appears to be razer sharp...
Okay finally I am able to run but it meant losing android logcat, here is what I did: 1. Remove the android logcat package (1.2.0) 2. Close all...
The build succeeded after clearing shader error. [ATTACH] But switching to AndroidPlayer even though the editor installed + started the app on...
Sorry for the late response, got carried away with the new profiler recorder API, it is magnificent. One person already suggested I guess to add...
Thanks a lot for the quick reply! I really appreciate it :D I am going to try out your suggestions and log the bug reports too! I understand you...
Unity Versions Tried: 2020.1/2020.2 Mobile Device: Samsung Galaxy M20 running Android 10.0 Computer OS: Windows 10 USB Connection: Type C Ever...
Not sure why this isn't a part of the analyzer since knowing GC allocations is pretty important for game performance. Is this planned for a future...
@lyndon_unity Thanks a lot for the quick response! That was exactly what I was looking for, but updating to 1.0.2 no longer warrants a need for...
I've searched a lot but can't find the API to call. Basically when using the profile analyzer from live play we have to first hit the record...
[ATTACH] This is an AWESOME asset but I was wondering if it would be possible to implement an error+warning+debug column like this image. It is...