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Hi! No, currently, legs won't work on walls
Orientation of the limb GameObject
Yes, comfort pos rel should be updated, because it is a different leg. Also its orientation. All before calling reset
Try using Step2.reset. It supposed intended exactly for this - resetting everything with respect to the new body pos/rot.
Hi! I don't really get the details here. Could you provide more information? What kind of randomness? At which location does it appear, and where...
Hey @unitygnoob008 ! There is Stepper5.g field where you can modify the g constant. Though it is hidden from the inspector (hence you can edit it...
It is not easy to do right now. But it is a good feature request
1. focus grabber is there only for testing purposes, just to easily switch between models. I don't suppose you'd use it in your game. You could...
Moveen works in both FixedUpdate and LateUpdate. FixedUpdate is needed to handle physical movements. LateUpdate is needed to handle joints. If you...
You can just put Moveen's target game object into your target object and add the necessary rotation. That way your target object can have Z for...
@RealcakeTheBoss I am usually just using existing models as a reference. For example, there are biped 'SkelLimb1' models in the scene "Difference...
Ohh, I don’t even dare to guess what bugs can be due to the plugin for the editor
Hi! Currently, the 'up' direction is fixed, so the answer is no
The easiest way to do it is to increase Step2::undockPause. It will give time for the model to kind of prepare for a step; that will emphasize it...
0.83 is released. Some editor performance fixes plus cosmetics. More to come
Hi! Reproduced this assertion (Assertion failed on expression: 'pos < this->m_num_bits') on 5.6.3. Got log errors and no in-game reaction....
Great! I will post it here when its ready
Even though you could try it for something else, I am supporting only robots related issues and features.
What updates do you have in mind?
Really glad you liked it! 1. there was no bug reports for a while, it seems like it is a stable version now. And yes, there was not much sells to...