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For me the problem was unallowed characters on the path, maybe this helps
Thanks man, helped me as well :)
I don't know if it's still relevant or of the approach I'm about to suggest is more optimized but I'm gonna suggest it anyways You could loop...
Hello, I'm not the best with materials and shades so I need help with getting something working: I want my mesh to have an additional material to...
Yes, an issue im dealing with as well with this shader, anyone has a fix to that?
Helped me, Thanks alot.
I've answered this question in the link below for anyone who's interested:...
Ah, I see, thank you very much :)
I know it's not exactly the place to ask this question but it's the closest post I found to my issue: I declared a Behaviour type variable just so...
Your work is amazing, keep it up :D. May I seggest a new weapon: Grappling hook :) it could add alot to the pack! Just a seggestion, The pack...
Hello! :) So i'm working on this low poly game where i'm generating a procedural low poly land mass by combining a number of perlin noise...
This is a nice code but it's not a random inside a circle, it's a random inside a square. In order to choose a random point inside a circular...
It's been a few years since last update but I gotta ask something :D Would it be possible to animate wind effect on low poly trees? I need this...
It's a few years since last update but I gotta ask something :D Would it be possible to animate wind effect on low poly trees? I need this kind...
First of all thanks for the reply, I will definitely give it a go but I hope I can find a way that will take less lines of code for the computer,...
Hello :) I've been working on a 3d fame lately in which I'm making a procedurally generated low poly world, about a week ago I came up with the...
I don't think it's still relevant ;) but what i'm doing is: I'm placing some points at random locations throughout the array cells location in...
I'v been dealing with these problems lately and was wondering how can I put all adjusent boims center points (when using the voronoi method) to a...
Hello, I need a shader suitable for a low poly game i can't really describe the shader's properties cause i don't really know much about shaders,...
Nevermind I got it, just use the shader particles --> alpha blended and choose the right alpha value thanks :)