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Hey Gregoryl, I spent an hour or so setting up a test project and it doesn't seem to exhibit the same issue. But there's a problem... I made...
Hey yall! I have an issue with a Cinemachine Freelook camera where I'm trying to have my camera orbit it around a player that is updated in...
Oh I see, yeah that's the issue I'm encountering actually is that the lines perhaps don't scale. Sorry for misspeaking, but also thanks for the...
Is there any way to make the width of lines not scale when the camera zooms? I purchased this and legit, this is my biggest issue because I have a...
I use these two functions to make a base circle and then expand the size of it. public static List<Vector2> GetBasicCircle(int _resolution)...
Hello Eric, I purchased your unity asset and I'm trying to build a circle vector using Joins.Fill and then "mask" parts of the circle so that it...
I'm having trouble figuring out how to even start using your program. I've looked at the documentation, but my Master Audio prefab looks nothing...
Hey Eric, I just purchased your software hoping to draw a vector circle centered at the mouse position and that scaled over time from the...
In the iOS example, I see NPCs moving across the platform. How would that control translate to a PC character? Does this engine handle PC movement...