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Corax, most of the behaviour you describe is stuff that's above and beyond what UnitySteer does. You'll have to write custom logic that sits on...
I think you guys have diverted the question. It seems to me the core question is: How do I get the name of the actual key to which a particular...
Hi ferretnt1, thanks for the response. I did try setting the prediction time... but it didn't help. In fact, I'm pretty sure when I was cruising...
I made a small change to SteerForPursuit, and now it behaves in EXACTLY the way I had originally expected regardless of the settings like arrival...
This makes perfect sense to me. I totally appreciate that UnitySteer is for the raw steering behaviour, and it's not for deciding which steering...
So I've built out a new scene... I started fresh to avoid any kind of interference from anything else. The problem persists almost regardless of...
Hi Arges, First off - Awesome stuff. Thanks much for releasing this for other people to use. I've been working with it for a couple days now, and...
Hey, thanks for the response!
That's not a displacement map. What you're talking about is a Height map... See the following for information on Displacement Maps:...