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Ah, ok. Didn't know that. Will take a look at both options, MonoGame and Unity
MonoGame is a 2D engine, afaik. And XNA is Windows only, afaik. I need a 3D game engine for Linux and Mono
Because the game content is generated by scripts. I just want to use Unity as graphic engine. The map is fully build by a script and objects are...
I want to know if Unity is fully scriptable. What I mean is: can I create a game without using the editor?
You should remove Start() and Update() if you don't use them like in the Block class
Can confirm this too on Ubuntu 16.04.1 64 Bit with 5.5.0b2. Just a simple basic 3d project. Nothing special, no additional assets
Thanks for your help. I know a little bit about forces because I wrote a simple steering behavior system for another game. Nice to see that this...
I only have a rigidbody at my "player", the capsule. The other objects are static cubes with a box collider. On the first image I move with speed...
Well, then I guess everything is wrong in this code. Yes, I use rigidbody public class characterController : MonoBehaviour { public float...
I created a simple "world" with some cubes and a capsule as player. I can move the player around with a custom character controller. My problem...
I duplicate the FPC from this tutorial video. [MEDIA] If I run this code in the editor it is lagging sometimes or rotates faster than it should....
I know that Unity has Multiplayer support. But I don't want to use this. Don't know if there is another project I don't want to focus on mobile...
Hi, I'm new to Unity, but I want to jump in with another Minecraft Clone. I played and developled mods for another MC clone, but the limitations...
I guess I have to clean my glasses :rolleyes::rolleyes::rolleyes:
Hi, I want to use Unity on Linux, but I can't find a download for the Linux version of the editor and also no information if it is still...