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Hi everybody, Thanks for your interest in Substance Designer! I just wanted to remind you that there's a non-commercial license at 99$. For...
Hi Duke, We provide all the sources for all the substances bought on our website. On the AssetStore we didn't update them yet with sources, but...
It should now be done, you can download it on your Allegorithmic account. Nicolas
Yes, I figured out the mistake and I'm working on it. I'll beep our admin system so he can update it.
Thanks, I transmitted it to the team! And you should put it in this comment on the Asset Store :)
This is indeed a bug in Unity 4. We submitted a fix a few weeks ago, it should be shipped with the next Unity release (4.0.1 I guess).
You should also have received the .sbsar files, because those are the only files which are readable in Substance integrations. Sbs files are just...
I just answered you. Sorry I didn't notice earlier I had a MP.
Sorry for the delay, here is a list of the 250 substances :...
All the substance files we provide are compatible with Substance compatible software, meaning those 250 substances work in Unity, 3ds max, Maya......
Hi, The license is for the moment only available in the trial version, but we will make it visible on the website. And it's only for...
Hello everybody, I am very happy to announce that there is now non-commercial license of Substance Designer for $99 (fully featured)!...
Hi Will, I have good news for you: we just released yesterday a non-commercial license of Substance Designer for $99, fully featured! This...
It seems that the substance material is using different values for its parameters than what was used to export the bitmap. If you set the...
We answered you by mail, did you finally manage to have it work correctly?
Yes, it works with Unity 3.5. The normal map export issue is simply a matter of parameters which are different between your exports (as it was...
Hi all, We just released Bitmap2Material 2.0, a new version of our lovely Bitmap2Material which was already adopted by thousands of Unity users....
Hello guyz, We just released Bitmap2Material 2.0, a new version of our lovely Bitmap2Material which was already adopted by thousands of Unity...
You can create a substance inside Substance Designer which would be 100% procedural (and thus take only a few kb). We cannot however convert an...
Nope, that depends on Unity :)