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@AdamBebkoFV Yes, the logs and crash report shared in this question (posted by me) are specific to this issue.
For us, there was a canvas with Render Mode set to Screen Space - Overlay in the launch/initial scene, which was added for testing purpose during...
For anyone facing this issue, we were able to determine that a few actions were not properly initialized in the XR Controller (Action-based)...
Thank you for the information you provided. With this information, we were able to determine that a few actions were not properly initialized in...
Hello everyone, we recently updated our project to Unity 2022.3 LTS and v56 Oculus SDK. And we are facing this issue. Sometimes upon launch of...
We have been using Unity 2022.3 LTS version and recently updated our Oculus Unity Integration asset to v55 SDK and found that button inputs of...
Yes @Chris-RH, exactly the same. CompletedFileWritingAction callback is never getting called.
Hi @Chris-RH On Desktop Paid Version - UnityPlugin-AVProMovieCapture-v5.1.4, when using CaptureFromCamera component, BeginFinalFileWritingAction...
@Chris-RH Any update on this issue? https://github.com/RenderHeads/UnityPlugin-AVProMovieCapture/issues/270
@Chris-RH From the documentation, got to know that CameraCapture is more expensive than ScreenCapture...
Hi @Chris-RH, thanks for the quick response. Following is the issue submitted on github with all the details you have asked....
I have been using the latest free trial version of AV Pro Movie Capture, using the "Capture from screen" component. Attached is the screenshot of...
Hi, in my VR project, I have been experiencing this issue. I had made a gameobject as a child to the CameraEye gameobject. In the headset, the...
Are you talking about the Collapse feature in the Console Window? If yes, it is disabled. All other identical logs are printing. Only logs placed...
@Aurimas-Cernius Does the ValidateCertificate() method get invoked for each and every WebRequest? For each WebRequest call, I am initializing a...
@GohanCZ I am also looking for the same. DId you find any solution?
@the_real_apoxol Any update on this ? Is FFR now supported in OpenXR ?
@Daniiii Thanks man, that really worked for me. I could see the change in the performance. It's a lot smoother when switched to the legacy...
@Mahgo @BenWestcott @DanQuell @jepnvr @Snaki94 @Barry_007H Did any of you find a solution for this ? I am also facing the same issue.
Accidentally keystore file got replaced. Unable to upload the quest app now. Need to give update to users. Can you please suggest a fastest...