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Thx for replying. So, allowsceneactivation = true/false is not the way to go? I am trying to speed up the loading of scenes by preloading them....
Afternoon, I have 4 scenes that I want to load async with the load mode of additive then deativate them. I have that part working but I am having...
I was told by a Vuforia Employee that I had to do that in order to have the projectile use the targets coordinates instead of the camera since...
thanks. I will try that. I got it to work by changing AddForce to RelativeForce
Hey guys I am looking for a way to addForce in the direction the camera is facing. I am firing a projectile from an AR camera using Vuforia....
Does anyone have any tips on launching projectiles from an AR camera to a target on an image target. Firing the projectile and instantiating the...
Hey I am just jumping on the Hololens train and require a little assistance setting this thing up. I have followed a few guides and forum post but...
I was getting an error about assetbundles not being able to access raw data. I was using something like request.downloadhandler.data but I will...
Nevermind the downloadbar portion at the bottom. I need to figure out how to use that since I switched from WWW which was working fine to...
Afternoon folks, I have recently decided I needed to learn how to use Assetbundles and have been getting my share of bumps and bruises. However,...
I have written a script that is attached to an Edys Vechicle which once enabled disables user input and begins moving the vehicle on a spline...
Morning, I am having this odd issue where I bake my lighting in using a standard material with no texture maps applied and it shows up just...
Was this issue ever sorted out. I am having the same issue using Unity 5.6.0b5
yes OntriggerEnter I am moving the splines first control point to match that of the controller SetParent(1st control point); until I exit the...
Ok thanks. One last question. I do not want the object with the SplineController script to move to the first CP by default. I have written a...
is there a way to rotate the control point?
Is this closed tracks only or is there a way to set this up for a sprint race.
was this issue ever figured out?
How do I make a stamp out of a obj mesh?
I built my terrain out in 3ds Max and imported them into Unity. My plan was to convert the mesh into a terrain and use Gaia to populate the now...