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Hi, yes it does. Feel free to try out our demo before you buy: https://projectwilberforce.github.io/vaodemo/
New version (v2.0) has been just released - algorithm has been updated to use temporal accumulation and filtering for much better visual quality...
Hi, our shader actually does not respond to lighting in the scene - it will have whatever color you set regardless of lights.
50% off Sale will be ending soon! Get VAO now for reduced price at http://u3d.as/xzs
Hi. It is some time since I did last performance comparison with post processing stack but at that time the VAO was faster. However, Post...
New version (v1.10) has been just released - it features new controls (thickness, borders AO), detail slider, new algorithm option (raycast...
Hi Not at this moment but I am currently looking at possibilites to support both lightweight and HD rendering pipelines. I've already done some...
Pre-release DEMO version of new Volumetric Ambient Occlusion version (1.10) is available - new version 1.10 will be in the asset store soon....
Hi, I use some native dll's in my project - I setup my C++ library project so that the library gets copied after build into Unity Assets...
There is a watermarked demo now available here.
New version 1.2 has been released! Adding ACES tone mapping, color grading and some bugfixes
Playing around with polygonal Bokeh feature and Christmas props by Evgenia [ATTACH]
And it's on sale for 35% off here!
Final Lens Effects [ATTACH] View on Asset Store User Manual Camera Lens Effects package is a collection of image effects for simulating some...
UPDATE: I just tested this in Unity 2017.2 which also uses VR instancing and problem does not occur - it is specific for Unity 2018.0 and 2018.1
Hi, I am working on a post processing shader that relies on "unity_StereoEyeIndex" variable for VR rendering. Problem is when running in Unity...
Hi, this code is only part of a Demo package (which was released before Unity 2018 and it fails to recognize it), full version works without...
I am sorry about the delay with the demo - I was busy finishing new asset that is in review process at the moment and I am focusing on improving...
Good news! VAO is on sale for 30% OFF at: https://www.assetstore.unity3d.com/en/#!/content/67927
Hi there, have you figured out how to make this work correctly? Seems to me that one only needs to use correct matrix to position screen quad...