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Hi, I'm having trouble with GPU Instancer versions 1.2.2 and 1.2.3 -- Is there something special I need to do to upgrade from version 1.2.1?...
Sadly, Unity has decided not to fix this bug. I filed a bug report (Case 1119673) and this is the response I received on July 1st: Interesting...
I can confirm that the "Lava River Mobile Vertex Color Flowmap Cheap.shader" does not work on iOS. I renders 100% transparent. Tested on both an...
Another update: I got an iPhone 7 for testing. The bug does not affect the iPhone 7. At this point, I've tested on the following iPhone models:...
Quick update: I have now run tests on both the iPhone 5s and the iPhone 6. The bug does not affect either of them. So far, the bug only seems to...
Hi @Kuba, @KEngelstoft, @Jesper-Mortensen and @fguinier. I have a question for the team: I've been testing the new Unity GPU lightmapper against...
OK, I did a GPU capture on the iPhone 6s in Xcode, and I added it to my bug report (case number 1119673). If you have any other questions, or if...
The case number is 1119673
I also filed a bug report, as requested.
When you say "please do some GPU captures" do you mean capture some profiler data including a GPU profiler? If so, I've done that, but I get "GPU...
Hi! Just bought your shaders. -- Great work! Love them!! Quick question: Since you support Vegetation Studio for indirect instancing, have you...
I've run into a strange lighting issue with real-time GI on iPhone 6s. When baking a scene with 1 directional light (sun), using real-time GI...
Hi Jason, I've run into a strange lighting issue with MicroSplat. When baking a scene with 1 directional light (sun), using realtime GI only,...
Hi, is there some documentation on how to use GeNa with Vegetation Studio? I don't see anything in the included PDF. Just a note indicating that...
Hi Frank, I seem to be running into the same problem: Rendering occlusion probes gets stuck and never finishes. I'm on Bakery 1.3 and Unity...
Super! -- Thanks!!
Awesome! One more question: Does Bakery support Distance Shadowmasks? -- Doesn't seem to be working here for me. Thanks!
It looks like my original post/question is waiting for some sort of moderator approval. As a result, my recent post probably doesn't make much...
OK, so I figured out what the problem was. My project is set up for iOS and the Scripting Runtime Version was set to .NET 4.x Equivalent. I...
Hi guycalledfrank, I've run into an issue with Bakery, and I'm hoping you might be able to help. When I create a fresh empty Unity project with...