A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
How can I move an object to the top right corner of the screen?
I guess you didn't assign the public variable you need in the inspector. Make sure to check them.
I'm making UIs but they keep on pixelated. Any suggestion to fix this? You can see that there's some little sharp edges around the circle and also...
I'm implementing Alipay in my game but it's asking for a "URL to Implement Alipay Service". I don't have an idea how to get this URL. Suggestion...
Up for this
This model made by Polygon Blacksmith is perfectly fine and they're animating well, that's why I'm trying to use this as my guide. I'm currently...
I created an animation for my model and it works fine in cinema 4D, but when I imported it in the Unity, the model looks like his chest moved...
You can refer to this tutorial. Hope it helps [MEDIA]
Well noted! Thank you so much! So I'm on the right path then. :)
Based on your information, it looks like you need to use the Object Pooling, then you can tweak it a little for the delay....
What's the best practice to use for animating models? and what are the Pros and Cons of these two? I'm currently using Animator. [IMG] [IMG]
Is it required to separate the State? so that you'll just call only one animation
You need to add the enemy's position to the offset variable so that the position of lightning will be adjusted. Something just like this....
Add sphere collider to your player or a range, then when an enemy player collides to the sphere collider call the prefab lightning and instantiate...
I made my GameObject that it has all the important Components inside it. The first plan is that my Animator is on a separate GameObject, it only...
Thanks! I'll try to use the animation events. What's the difference using legacy and mecanim animation type?
How can I sync the melee attack animation of my player when it is about to hit the enemy? So that the TakeDamage function is synchronized as well.
You need to create first a bullet, then make it a prefab. Then you can Instantiate the bullet even it is not on the scene. public GameObject...
Using Baidu App Store, what is the best way to implement payment in China? or any suggestion for IAP in China.
Using Baidu App Store, what is the best way to implement payment in China?