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@Jde When you're saying existing apps, do you mean apps that have not been built using the latest iOS SDK? Sorry my info was in relation to apps...
If anyone wants to pipe in their own solution, you could use the good old uidevice-extenision:...
Hi @Mantas-Puida =) I was just wondering if you know roughly when the device generation enum might be updated with the latest iPhone models,...
using my previous post you could work out the ratio from that.
Hi all ... if this is helpful to anyone, I've been able to work out the exact pixel values for the safe area for iPhone X using Xcode 9.0,...
Hi there.. getting a heap of warnings from your plugin. The APi methods for drawing handles are all out of date. I'm not sure if I've got the...
Hey there.. love the plugin. I just had a little play with the theme of the icons for minimal look. I only did the yellow star, the unticked star...
Yea I guess I'll try a plugin like this, thanks for the idea. Still just baffled how lacking it is when it's such a central feature....
Anyone else like to weigh in.. surely I'm not the only one struggling with the UX of this.
Hi, Any chance we'll see the Unity editor updated with slots for the newly required @2x image slots any time soon? Particularly of note is the...
I'm finding the project view increasingly frustrating when working in a large project. I love the shortcuts/bookmarks you added to the two-column...
I'm seeing these issues as well. I was getting ok playback in version v5.6.2f1 and after upgrading to 2017.1.1p1 I'm getting really garbled...
Just bumping because I've edited my original post to make it a little clearer. Is anyone else having this issue or have ideas on how to solve this?
Hi there, since we upgraded to 2017.1.0p1 every time a user updates they're repo, Unity modifies the meta files for all of our video assets that...
Hello anyone? ... I swear I can crickets chirping haha
sounds good thanks.. and sorry I haven't been able to test on Android 7 as yet.
It is affecting many builds. I'm completely baffled as well. It's given our android build the worst first impression because I have to deal with...
Yea although I'd be wary of the max value that they specify as 23. I've read that Google 'thought' that the issue was resolved as of api 24.. but...
Yea not sure. This issue does seem to be fairly wide reaching though and not just affecting Unity Android apps. I noticed that Google's...
Hey all .. so to follow up. Yes after asking for Read permission I was able to access and use the installed Obb file. Strangely I found that the...