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I second this question. I’ve been waiting for a solution for literally years. It feels like the rendering layers sorely missed the mark and made...
Today after a restart crashes are back. There has been zero changes to the system, no bios changes or code changes, no software updates and RAM...
FYI @Cygnus138b, avoid the bios update Gigabyte issued a week ago FGd, stick with version FF. FGd causes the bios to lock up and can be very...
The crash or error that occurs happens in an empty project at the same point during compiling IL2CPP in any version of Unity 2021.x, 2022.x,...
It can't hurt to take your advice, but it's far more appropriate for Unity to be chasing this up with Gigabyte. It's not our software that's failing.
Also, the fact that you’ve got two people both with the same hardware i9-14900K, Z790, DDR5 RAM, and in both cases changing motherboard settings...
The problem only exposes itself at the exact same moment during compiling specifically in Unity with the IL2CPP backend ie. nothing else triggers...
ohh hold up... I just went back and double checked I had all of your suggestions done properly, I found that while I had enabled XMP, I had an...
I just tried almost all of these suggestions and unfortunately it's made no difference at all. I'm still getting crashes during compiling at the...
I’ve never had XMP on and getting the same problem, and besides @Cygnus138b has said it actually helped to turn on. Seems like it’s not a factor....
and btw, how did you work out these changes? they just seem so obscure, not sure how one would work this out, and I can't help but wonder if all...
for me... definitely not a power issue, I've got a Corsair 850W, more than enough for this system
Can I just ask.... are you running Windows 10, I'm on 11... and I'm just wondering if you've chosen the Win 10 SDK cause you're on Win 10, or if...
I'm also amd running a very similar motherboard, the Gigabyte Z790M Aorus Elite AX, which is the micro atx version but otherwise basically the...
I have already submitted a bug report and Unity have advised they think the error logs indicate a VS Studio or Windows SDK instllation issue,...
I'm also getting this behaviour, sometimes a lockup and restart, sometimes blue screen, sometimes I get error logs. Always at the same point in...
oh wow... I am getting EXACTLY the same problem as you, it crashes and restarts my machine after compiling Game Assembly, sometimes it will throw...
did you try the suggestion a few comments up to refresh the xcode pointer to the sdk installation?
(posted answer above, just sending this so you get notified as a reply)
Yes, so the problem with most approaches is that when you compile it triggers a domain reload, and when this happens it kills all variables that...