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Can you share any more about your experience with the iPhone? Any rule-of-thumb counts or other items. Fog is bad? This information would be...
To expand on this slightly, static means you can call something directly from the class. Things in your game are all instances (made from...
Exactly my thought. If it did this in all situations it would be a feature, but it only happens in this specific situation, so it has to be a bug...
@nvarcha Yeap. @cjcurrie The reference is good if the gameobject is placed in the scene then the game is started. It only seems to happen if...
OK, I have a repro. 1. Create a new scene. 2. Create a sphere, make it a prefab, and add the prefab to the scene. 3. Add the following...
I was hoping someone might have seen something like this before and have an idea where I might look. I have a lot of code to trip back and it is...
Hi, I have a script on a prefab which displays a GUI button. When the button is clicked it instanciates a prefab. The prefab to instantiate is...
Has anyone seen this error before? dynamic_bitset.test bit out of bounds UnityEditor.SerializedProperty:set_prefabOverride(Boolean)...
I'll download your project asap (on my iPhone ATM). I forgot to post my details. I'm on windows 7, and I think I have the latest unity but...
OK, this causes a freeze every time I run it: Debug.Log("Start Test"); Transform xform = transform;...
Nothing wrapping it. I'll try and post a repro asap.
I have a function that returns a transform or null. If I Debug.Log(xform.name), and xform is null, I would expect an error. Something like...
Hi, I was working on a small piece of my game when Unity started to freeze. I just spent 4 hours breaking my code in to ever smaller pieces,...
I've been told casting with round brackets is faster than the 'as' keyword. Either way is a LOT slower than a generic though. I wish someone...
Care to clarify?
In the docs... http://unity3d.com/support/documentation/ScriptReference/Object.FindObjectsOfType.html ... it says this should work:...
I recently posted quite a bit of detail and code about my solution. Just do a search and you should find it np,
Thanks for catching that! Actually I can declare without generics because I specify them in the Dictionary class (custom class). For example......
It looks like I needed different mouse positions for different events, I'm just not sure why. I got it to work by using the...
:shock: It works. I think I love you.