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The main line msg.data = DarkRiftUtilities.ConvertReaderToWriter((DarkRiftReader)msg.data);
Hmm, now i'm getting a null reference exception. case TagIndex.ControllerSubjects.UserScored: msg.DecodeData();...
You're going to have to hold my hand here. I've tried 'DarkRiftUtilities.ConvertReaderToWriter(reader); ' first thing after i've declared the...
public TournamentUserSmallData? DeserialiseTournamentSmallUserData(object data) { if (data is DarkRiftReader) {...
Help me jebus!
Yes i'm sending one array of strings, do you think that could be causing issues? Sending data over with the help of JaySON is working and luckily...
Ok i'm having an issue recreating it. I made a fresh solution and it's all very basic, the data gets sent correctly. However, in our actual...
Ok cool, i'll test that now. I have my servers running on Azure VMs so luckily the embedded server issue doesn't affect me. Will let you know if...
I'm starting to struggle and fight with DR, i've added a few more elements to send and it's giving me weird results. Sometimes a uShort with...
Really, really weird bug, just thought i'd let you lot know in case you have this issue: Originally i had the following 4...
That's awesome to hear! For me there isn't an IMMEDIATE rush to get it patched so i don't mind if it takes you a few days, i'm working on...
Another Q: In regards to the packets sent, is there an acknowledgement received for which i can access an ID/timestamp or would i need to write...
This is very concerning for me as we're full steam ahead to launching a game with quite possibly a large player base. I can't have these random...
Not sure, it seems to happen randomly so it's hard to debug or even know what to look out for. Do you know of something like this happening?
Sorry for double-post but this is something i've experienced on the odd occasion since trying DarkRift; sometimes playing 1v1, all is going well...
Hi, I've written a console app to re-launch DR if it crashes (or launch DR if it's not running), but i can't seem to get it to load correctly....
The game i'm working on is a fast paced, 1-on-1 real-time MP game. You only control 1 character and the opponent controls the other. What's the...
Need a quick 101: Running 2 instances of DarkRift on the same VM with the first one on the default port 4296 and the second one on 4297. Now, how...
I have a feeling the 65535 is related with ushort (ushort value limit is 65535). I'm wondering if i'll need to up my VM specs, i'm using the...
Ignore my post, i figured it out. Turns out i wasn't doing the right checks when receiving the data and so 2 scripts were trying to read the...