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Just wanted to pile on and say that I also look for vertex color support in an engine like Unity. @VOTRUBEC I've applied your shader with success...
The server would move it every round after it was "fired". I think I understand what you're saying. Thanks for the tip, it's becoming more obvious...
Hi Stephan, I'm looking at trying to add a slow-projectile type attack to your server code. The projectile motions are deterministic based on the...