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I'm working on the cover system for my game and have some troubles. Concept: Hover over Cover, show closest postions depending on how many units...
Looks good but I need mre details in this case
The link doesnt contain anything. Would be interesting to see
In the 18/19th century cannoneers often increased the range and/or damage of ball rounds by letting them go ricochet. Also, explosive rounds...
Hi, I guess that's the problem, but it should theoretically work with x/y only, as it's technically 2d space after the cannon trunts to the target
I want to shoot a projectile following a calculated trajectory. Unfortunately, the projectile moves in the wrong direction but lands after the...
Hi, using your code causes the projectile to simply drop to the ground. Edit; sorry for the lack of info; haven't slept for nearly 2 days, hope I...
I'm trying to simulate a cannon for my game. It's given a target Vector, where the cannon ball should be fired at. I want a realistic...
In nearly every RTS you have the option to select a unit and you see a menu based on the unity type (soliders, builders, herores, etc). Some of...
I'm working on a RTS Project and I'd like to use the A* Project by arongranberg to navigate aroud abstacles, etc. The problem is, that the...
Maybe because my books and tutorials are outdated^^ Is there an option to adapt the code to the new version without changing too much? I just...
I'm generating a small GUI COntainer on the upper side of the Screen, where I want to display all buildable Structure for my Prototype. The...
Geez....The problem was; the Pictures were Sprites, not GUI Textures ._.
Hi, I'm getting this error with this script: NullReferenceException: Object reference not set to an instance of anobject WorldUI.Start () (at...
@takatok Thank you for your answer. I will check out this grid method asap. I cahnged the m Vector.3 Part with the Raycast code and now the...
Hi, I'm struggeling with the implementation of the building function like in every RTS. I've 2 classes, attached to my main camera that should...
Hi, I'm a Computer Science Student from the Berufsakademie Leipzig (2nd term). I wonder if someone is Interested in making a RTS. I already...
Hello, I recently picked up the development with Unity. After the first simple projects I started working out a RTS Game. Currently, I have about...
Hello. For a small RTS Project I'm working on the pointer. I want a pyramid as marker on the therrain, that indicates the selected position, and...
Thank you for your reply. I will off course build it modular; the game is only the target of the learning progress. Once I think I've understood...