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hi alexzzzz, i have built a vr jitter physics first person controller inside of unity with voxels using your jitter physics to unity migration, as...
Hi, I am using the below code to get the vertices of the gameobject i want to capture pixels from. So after getting the vertices I convert them...
Hello, I need to add an animation to an animator. Is it possible and how do we do it. I couldn't find that in the Unity Scripting reference or any...
Hi Unity Community, I've got this nice script going on that captures frames of a 3d object and saves the texture2d to sprites and also slices the...
Hi, So i've got a question concerning custom rotating limits when the custom hands collides with faces of another object. I am already able to...
The question is pretty much in the title. Im trying to fiddle a bit in the speech recognition software of Windows directly in a Windows form...
Hi, I'm working on a voice recognition script which is very basic at the moment and im stuck where i need to see if all values of the Spectrum...
Thanks for the hints there about interpolation. So I searched for what it meant and found I could use Vector3.Lerp to achieve what I want. I just...
i dont get it. so here are 2 different variations of what i am using right now. One script uses a threaded job to add the positions to a list and...
Hi, Yep guys. That involves speed. I am trying to catch every possible positions that I move an object at high speed and even with invoke...
Thank you by the way. I had kind of forgotten to post back in here. So I've kinda managed to to use a single flat array that is pretty much the...
yeah you are right its not for noObs but hehe im giving it a try lol silly me. Just found out this page right here...
Ok I never got around reading it coz I was lazy and I thought 57 page was too huge to pinpoint exact stuff I was searching for. Im gonna start...
oh really as in he wont let people use his voxel generation technique for their own games or? I will start searching for a circular 2d array...
Hi guys, I always think twice before asking a question scouring the web first but I couldn't find anything related to what I want to achieve. So...
Hello, I have a couple of questions for your asset Sprite Maker on the unity asset store. Sprite Maker allows me to have the number of frames...
Hi, I've been digging at it. but things are quite messy. So I have been able to convert cartesian coordinates to polar or spherical coordinates...
I have been getting on it. Seriously I cannot thank you enough. This is a way different approach then what I was trying but I can also definitely...
Thanks for replying Starmanta! Depending on the code I write I might not use arrays right away as for example in this script because rotations is...
Hi Laperen thanks again for replying. What you offered as a solution is kinda what I was doing but with intent of doing it on all axis. Anyway...