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No luck (though I'm working around it by commenting out the dozens of Profiler references). I'm using the latest beta version of Unity, so not...
@Wright I can't seem to compile 1.6 -- tried a fresh import but no luck. The name 'Profiler' does not exist in the current context Not sure...
Found another bug for ya, @Wright In MapMagic.cs:209 appears flawed in that it isn't loading textures that are still being accessed. Not sure if...
Excellent thanks!
Much appreciated! It still isn't clear what generators to compose in MM to pull that off (especially step 1), but I'll give it a shot.
@Wright not sure if you missed my message or just didn't have an answer. But just in case......
@Wright Sure, here's a very simple example of how I interpreted the generator to work (which is, clearly, wrong). Instead of flattening the areas,...
@Wright I'm trying to use Flatten, but I've scoured the docs and forums and the only couple examples I've found seem to be outdated and depend on...
I'm new to MM, old time developer, but also new to game development. I've been incredibly impressed with what MM can do, with limited time and...