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Hey folks, I'm a Unity dev, who has worked with dozens of headsets at this point. With the Vive XR Elite, my Windows builds will stream to the...
This is a fantastic start. I haven't had time to dig into all of the guts of it yes, but it looks very feature-rich compared to the other NeRF...
Hey folks, I have an animated clock that I'm working on as time allows. In it, I have an animation of a dog walking around the clock. After a few...
Just tested it with a ForceMeshUpdate(), no difference in behavior.
@Rtyper : Congrats on the job, sorry to hear about this being deprecated. This is still the best lip synching tool I've found! Everyone: The...
Bottom-Line-Up-Front: Check your Target Eye setting if you're using Camera methods on a non-XR camera for a project with XR enabled. It defaults...
There's really no practical reason decrypting a package before import should interrupt the work I'm actively doing.
I get an ArgumentNullException when connecting. Did I miss a step somewhere? 2020.2.0
I picked this up in the sale, and have been very happy with it so far. First big question though: How do I change the y Height of the terrain and...
Thank you for your help! How does one change the fog setting in beginCameraRendering or endCameraRendering? I don't see anything labeled as fog,...
I would like to turn off fog for a single camera in my URP scene (rendering to a RenderTexture). I've found ways to do this in Builtin...
Found a bug. A weird one. Not expecting an immediate resolution, but figured the devs would want to know. 100% reproducible. Tried to submit via...
I'm a coder, not an animator, so I need some help getting into what appears to be a confusing topic: facial animation. I have a 15 minute scenario...
This just happened to me. Mike, any thoughts?
This looks fantastic. How do I try it?
My company uses an SSL proxy for all traffic for security reasons. The downside is that it breaks a lot of things that aren't normal browsing.
Hey folks, Can someone help me? I'm trying to get Unity Hub to work through an SSL proxy. Very specifically, I'm looking to have the...
Hey there! I'm using MicroSplat and the procedural texturing. So far I'm really impressed. In the editor, the ability to adjust curves and such...
As a dude who does a lot with Unity ML Agents, I'm all about the core counts. I've been watching this for a while, and am pretty excited,...
Do we have any way to benchmark real-world Unity performance on some of these new chips? Should we come up with something?