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[IMG] This is a character that is meant to be a sort of assistant, or narrator. His original purpose was to be used as a mascot for brands...
This is inspired from general wasteland games. Created in Zbrush / Blender. Since I'm a gamer myself, I decided on these junk items because they...
Please note that these monsters are available for FREE until the 30th of June 2021 ... https://assetstore.unity.com/publishers/23910 Ratings welcome.
5 / 20 2021 - Monsters updated for more detailed textures.
3d
Continued... Stabber Eyeball Slug - Simple Game Enemy [MEDIA] [MEDIA] If you wish to use this and give an honest rating, I will hand out...
And the last one has come through the portal. Horned Bat Wasp... simple game enemy....
Several new creatures have come through the portal.... Lance Ant:...
I'll go a bit further on the parent class to allow modifications like that. Feel free to message me on the particulars. I intended to increment...
It blends nicely. Let me know if the animations accommodate. The dungeon scene is beautiful.
The Camel Spider monster asset has just come through the portal...
The previews are painted derivatives of screenshots, just for branding. Its a thing I do.
The Monsters These are 3d game enemies / assets mostly of the insectoid persuasion. There are actually more in the works, and I will update this...
[IMG] https://assetstore.unity.com/packages/3d/characters/creatures/oculon-eyeball-centipede-monster-game-enemy-185046 I have 10 new monsters,...
[IMG] https://assetstore.unity.com/packages/tools/integration/fibonacci-arrays-optimal-spacing-script-101245 Free for now. This focuses on...
I've made my crab monster free for a while....
Anyone in Unity know if the queue is backed up? Refunds advertised but reluctantly given? Ticket posted: June 12, 2020 18:51 Today's date; June...
I opened a ticket a few days ago regarding a refund. It stated in the email that it could be about 3 days. But its actually 6 at this time. Not...
Solved it -- if there is a better solution let me know. For this to work properly the object has to be rendered on the next frame following after...
This is hard for me to determine on my own, but many of you experts might know right away what the issue is. At the beginning of the game all...