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You are right in a sense, that my game is a simple, casual game. It's a Sudoku Variant, and since Sudoku is such a popular game it seems like...
:) That's exactly what I'm doing! I discovered that Window's new snippet tool lets you record video, and it has a built-in "load in ClipChamp"....
No, I haven't tried the one in the Asset Store. I'm not sure anymore, but I think I was glomming onto code snippets I'd found on the web and ran...
I agree with you--although UGUI must have solved some significant problems for the UNITY team, I struggled with it repeatedly while looking for...
I think UIToolkit is a great improvement over UGUI, but, in my opinion, both UI Toolkit and UIGUI are Unwieldy compared to writing raw HTML and...
After thinking about it for a while, I realize you are right. I've trimmed down my help-file writing effort and now my help files have only 5...
Thank you for your constructive criticism--it has given me something to think about. Cheers, rosco-y
Thank you. I will take another look at the StreamingAssets folder, I believe that may be very useful for me. rosco-y
PDF is another possibility that I haven't considered. It would have a huge advantage because everything could be in a single file. I also...
You are right, Process.Start([path to HTML file]) works great for me. I do have one more question though: I don't know where I should put the...
If I'm encouraged to continue with my game project, I'd like to also publish it on Android and IOS.
Thank you very much for your prompt reply! I will give it a work-out!
Can I create a help system using either a Windows Helpfile or local HTML files? I noticed that Application.OpenUrl() can be used to open a web...
:) LOL, no need for apologies, I can't calculate how helpful you've been! Thank you, once again, Rosco-y Also, I didn't miss your suggestion to...
Thank you, Spiney. You asked (in another post) if I've tried your suggestions...I'm not using uGUI, and I don't understand your suggestion to set...
I want to develop a help system that displays help text files. I picture something that I can refresh using "Recourses.Load<Text>("HELP/doc1)"; or...
Thank you again! Your suggestion to create an anchored container is working very well -- and it's easy to implement! :) ::thumbs up:: :) Rosco-y
Awesome! I'm going to give that a workout! Thank you very much, Rosco-y
Thank you! I haven't been in the habit of checking player.log. I'll bet it can be very helpful. Rosco-y