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In Unity 2020 do blend shape causes geometry gets uploaded to the GPU? While in Unity 2019 my blend shape contained mesh takes 50mb in memory, in...
In Unity 2020 does blend shape causes geometry gets uploaded to the GPU? While in Unity 2019 my blend shape contained mesh takes 50mb in memory,...
I am trying to understand optimizing Unity Engine. There is a situation, why GPU Instancing doesn't affect game performance? As you see draw...
Hello I’d like to buy Mantis LOD Editor Professional asset from Asset Store after I try. I saw Trial Edition in website I just downloaded and...
My god, that's so bad but actually you can check Transform.hasChanged in every frame of course its lower game performance because every frame you...
Hello, I want to learn is Blend Shape is changed? If its changed which value assigned to it? There is Transform class which have function...
Hello, I have a Generic avatar. I create Animation Clip, I make some animation but when I add this into second layer in Animation tab, I make both...
Thanks for answer, looks like I will create more shaders like; this shader for models which is not have bump map blah blah blah..
Hello, I searched but didn't found anything good. Maybe I searched wrong terms, anyways. My question is how can I use If statement in Shader...
Yeah, I knew that but It doesn't do anything, now I know why I face with this issue, because I don't import this god damn model as T-Pose :D...
As you see in Maya rotate mode of bone not flat but its flat on Unity. Because of this my animations gone wrong. How can I fix this? [IMG]
Thanks for answers!
Hello, I have a transparent texture but in shader graph its looks like not transparent. When I want to combine this texture with other texture its...
Hello, I'm currently working on Unity 2019.3.0a8 with Lightweight Render Pipeline. I saw the new unity version Unity 2019.3.0a12 and there is a...
Hello everyone, I have a problem. I tried to search but I can't find what I want. I have a texture. This texture have a blue, green and black...
Sorry but its not gyro ... its acceleration :D This is the gyro link ; https://docs.unity3d.com/ScriptReference/Gyroscope.html Thanks for reply btw :)
Hello everyone i need help in gyro.. Firstly im using mobile device Portrait mode.. 1 Debug.Log(gyro.attitude.y); This code gives me Y axis/angle...
//edit thanks for no help.
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