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2021, still persists. See you guys back on this post in 2022, or 2023, or 2024 etc...
bump
Hey there, I'm currently working on a settings menu and I am running into an issue on my newest build. Whenever i change the...
Hmm wow, really? So how do other people do this?
Well thanks appearently that threw a null. I was convinced that prefix was always either "" or some actual string, turns out it was able to be...
Hey there, I'm currently stuck on something I can't wrap my head around, would someone be able to explain why this debug.Log returns 0 as a...
I fixed it by adding in foreach (CrimeFamily family in families){ family.dynasties = new List<Dynasty>(); } In the same manager class where...
Hey there, My code is not giving any compile errors but I can't wrap my head around a nullreferenceexception I am getting when trying to .Add...
Solved by changing the textures import graphics format.
That and/or recloning would defeat the purpose of the merge that I did. Ah yes I am an idiot, I meant Run-Time, woops. Where in the import...
Bump, issue still unsolved :(
Hello there, I am getting a compile runtime error ever since I merged the HDRP pipeline with the HDRP branch of rz_olento's TAA cherrypick...
That seems like it's a great link, unfortunately I can't wrap my head around the terminology (naming convention) they use. For example what they...
Right that makes sense for the most part. Well... except for that math maybe, since that math would have to create a pattern of parents and...
I wrote this very dirty code just now and I feel disgusted by it: I am not wrong to feel that way am I? (that is, if you can make any sense out of...
This I got except the Employee class is called Rank (imagine it more like a slot where I can insert a Character class), that naming is less...
Hey there, I am having difficulty trying to wrap my head around making something like this: (Purely in terms of data structure, not graphical)...
Perfect! that does the job!
Fair enough, so far the errors do not seem to cause any harm. (Still would like to know what they mean, but hey) More importantly to me however...
Thanks a ton, that worked! This issue was starting to weigh on me!