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I am not sure if this is related... but now I have an issue where in a 2D scrollview, the SVG assets are shown beyond the extants of the...
I seem to have solved this issue by making the shader "SVG Importer/SolidColor/SolidColorAlphaBlendedAntiAliased" instead of "SVG...
Hi, I have a strange issue in my scene where SVG UGUI assets are rendering as black (unlit). It seems to be caused by some issue with lighting and...