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Hi All, Just curious as to why Unity does not support Arm/Linux platforms? Seems that UnRealEngine does (at least through cross compilation)....
Hi All, I'm interested in whether it's possible to host a Unity application on typical mobile phone dev boards running Android. For example, could...
Hi. Thanks for the post. If that's the way that maxQueuedFrames actually works, then it might do the job. I'll investigate. Regards, Dave
Thanks for the post. However, I believe there are a few assumptions in your response which I believe not to be true. Yes, I believe it would....
Hi. Thanks for your message. You are right that 'latency' can be defined in many ways and sometimes is difficult to quantify/measure. My...
Yeah, that has always been my point of view too. Unity is a brilliant tool for lots of stuff but I am minded to think that when it comes to this...
Hi All, I'm looking at the practicalities of developing a low latency Unity application for a time critical purpose. My normal approach would be...
I've been have a closer look at this. In my situation, I am speculating that it's to do with the way that Unity implements the speech recognition...
Actually, this is looking more like a Unity speech recognition restriction for combined microphone/speaker devices. I'm thinking what is happening...
Interestingly, it appears that on executing the build, the Unity app creates a 'Speech Runtime Executable', presumably to support the speech...
Hi All, I'm experiencing some problems deploying an application with simultaneous audio playback and recording using a bluetooth headset. It all...
Does anyone have a fix for this bug please?
Mmm. Okay, so it has magically started working! I will investigate further.
Hi All, Basically, I am unable to get audio generated from Unity (within the editor) to play on some bluetooth headphones. I am running the...
Also, are you saying then that the -popupwindow flag that is documented as providing a borderless window does not work on UWP?
Thanks for your response. To answer your question, you can use C code windows calls in a independent executable to identify the borderless UWP...
Thanks for this response - this explains the behavior I was seeing.
Hi All, Is it possible to access native Windows DLLs from a UWP Unity Built application? Am trying to access windowing functions from user32.dll,...
Hi All, Having come to to the conclusion that UWP is not very good at managing windows, I'm left with this challenge: How do I create a...
Hi All, I'm looking at migrating an existing Windows standalone Unity application to UWP (I should say that I'm not doing that by choice!). My...