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... or is there a tutorial explaining how to do this? Thanks!
Hello, I'm trying to make my truck pull a trailer using a configurable joint, however the trailer either completely freaks out (see the clip...
Hello, I have a problem with Unity’s “ScreenSpaceAmbientOcclusion” image effect on leaves (see below). [ATTACH] This makes my game look broken!...
Hello, I just updated Unity (Mac) from 5.3.4 to 5.4.0. When I tried to load my project it said I needed to upgrade it, so I clicked “Go ahead,...
Hello, Thanks for more solutions, but now that I've altered my game to use SphereCast I don't want to spend days changing it to use the capsule...
Hello, Thank you for the answers and suggestions. I decided to go with SphereCast and now IT WORKS! Nevertheless I am still interested in...
Hi and thanks for your fast answer. I am using gravity to make the player fall down. I need the trigger to know when the player is able to jump. I...
Hello, For a physics based 3D puzzle game I made a rigidbody based FP player (standard capsule shape). This game is tile based (image 1). [IMG]...
Addendum: We were using build 4.5.1F3.
The update for our game has been rejected too (2nd time), now with more details: If you are using a third-party framework that links against the...
Thank you Fraconte, I had overlooked the requirement of { } here! I've corrected this, and now my game is running fine and already on the Mac App...
Dear Dave, above I tried to answer your questions. Do you have an idea how this issue can be fixed? It's really urgent. Many thanks.
Hello Dave, thanks for your answer. Yes, isToggled it true when it should be true and is false when it should be false, I've checked it using...
Hello, Thank you for your answer. I've done what you've asked me to do, here are the results: 1. I don't know what's causing it to lag and...
I didn't post the entire script because most of it doesn't effect the buttons and it's about 500 lines long. T and notT are just mesh variables....
I still haven't found a solution for this problem. Does anyone else have an idea? Many thanks!
Thanks, but I can't make 2 child objects since the script is applied on the button itself, not on a parent. And putting the script on an empty...
I just tried that, it works. Would it help if I were to post the entire script (it handles pickups, doors, menus, buttons, and some other stuff)?...
Thanks, I've tried using your code but it still freezes/crashes.
Thanks, but what is your script doing differently than mine?